Troyes
Synopsis:
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In Troyes, recreate four centuries of history of this famous city of the Champagne region of France. Each player manages their segment of the population represented by a horde of dic) and their hand of cards, which represent the three primary domains of the city religious, military, and civil. Players can also offer cash to their opponents populace in order to get a little moonlighting out of them anything for more fame!
Make your underlings
work on the cathedral
combat misfortune
bustle about the city
and other such tasks that are below your family s stature
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Game Mechanics:
| Area Control / Area Influence , Dice Rolling ,Worker Placement |
Designed By:
| Sébastien Dujardin ,Xavier Georges, Alain Orban |
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