Edmonton Board Gaming League

Ticket to Ride


No cover image available

Synopsis:
With elegantly simple gameplay, Ticket to Ride can be learned in 3 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.

"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor."

Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.

Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration.

# of Players:
2 - 5
Avg Play Time:
45 minutes
Game Mechanics:
Hand Management, Card Drafting, Route/Network Building
Published By:
Days of Wonder
Designed By:
Alan R. Moon

No layout image available

Website:
http://www.daysofwonder.com/tickettoride/en/

Members sharing this game:  
Shawn R, Mike I, Jen T, Joe T, Patrick C, Terry W, Sean S, Shawn L

Expanded By:  
Ticket to Ride - Alvin & Dexter Expansion
Ticket to Ride Map Collection: Volume 2 - India & Switzerland
Ticket to Ride: Switzerland
Ticket to Ride: The Dice Expansion
Ticket to Ride: USA 1910



Edmonton Board Gaming League