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The road to the social dark side that is "Geek-dom" began early for me. It's evil tendrals of doom first snared me in 1990 when I was invited to join AD&D. But the pureness of my heart broke the evil hold and returned me to the light. But I was only safe for a short time as the Dark Side plotted, bidding its time and waiting for an opening. And in 1991, it got it's chance. A fan of comics for years, I was seduced back into gaming by "Marvel Superheroes". Though innocent in appearance, it planted the seeds of darkness. In time, the darkness grew as I was consumed with a desire to play more and more PRG's. During the course of my high-school career, I played such other games as S.T.R.O.N.G.E.R., Battletech, and SW: Tales of the Force. Some of which were even created by certain fiends that I called "friends". I even helped one such friend to create a RPG version of Star Trek.
But the Dark Side did not stop there. It continued with an introduction into CCG's via the medium known as Magic: the Gathering. Insideous like root-beer, it sparked a frenzy of collecting that spanned not only MTG, but also other CCG's such as Star Trek, Star Wars, Marvel/ DC VS, Battletech, and Wildstorm. Of course, this led to further damnation in the next evolution of CCG known as Clix's or minitures. Fortunately, my stint with HeroClix was short-lived, though my travels with the dark side continued with my decision to school at UBC.
During my studies at UBC, it did not take long for my dark "geek-radar" to sense the presence of others the were part of the same "order". In the deep, dang basement of the SUB (Student Union Building), the Wargamers club met daily; some members seemingly never left. Over the course of the three years I spent at the University, I rose within the ranks of the Wargamers to eventually hold the position of president during my last year. My XP with this club taught me much about RPG's, and gave me the opportunity to play and GM many. The list includes D&D d20, Star Wars d20, M&M (Mutants and Masterminds), d20 Modern, Exalted, Spycraft, Shadowrun, Horizons: GRIMM, and L5R (Legend of the Five Rings d20). The UBC Wargamers is also where I got introduced to boardgames that had an age category that was greater than just "For Ages 3 to 12".
Now, having moved to Edmonton, I continue down the dark path. I've played in two Star Wars d20 campaigns, played many new and exciting board games, and experienced the crack that is WoW (and the less addictive MMORPG City of Heroes). Currently running campaigns in World of Warcraft: the RPG and M&M, I look forward to seeing what other darkness this club will revel to me.
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