Edmonton Board Gaming League

Yinsh


No cover image available

Synopsis:
The players each start with 5 rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of 5 markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove 3 of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!

This game is part of project GIPF.

# of Players:
2 - 2
Avg Play Time:
30 minutes
Game Mechanics:
Pattern Building, Pattern Recognition
Published By:
Rio Grande
Designed By:
Kris Burm

No layout image available

Website:
http://www.gipf.com/yinsh/

Members sharing this game:  


Edmonton Board Gaming League