Edmonton Board Gaming League

Circus Maximus


No cover image available

Synopsis:
Violent and bloody, Circus Maximus details the chariot races that occurred in ancient Rome. Eight teams race around the track three times to determine victory. Players prepare for the race by selecting the composition of their team of horses, their rider's skills, and the type of chariot that will be driven. Once the race begins the players are free to do as they wish to hamper the other racers including whipping the rider, ramming chariots with scythed wheels, smashing into horses, and running over crashed opponents. A campaign game of multiple races, in which players have to manage their teams and can increase their income by betting on races, is also possible.

# of Players:
2 - 8
Avg Play Time:
120 minutes
Game Mechanics:
Racing, Betting, Variable Player Powers
Published By:
Avalon Hill
Designed By:
Don Greenwood

No layout image available

Website:
None, out of print

Members sharing this game:  


Edmonton Board Gaming League